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ISM - Indoor Soccer Manager - Kick Into It!
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Frequently Asked Questions (FAQ): 

Q: How do I download the current build of the game?

A: You may download the game from the beta link above, however, we would greatly appreciate that you sign up for our newsletter.


Q: Will teams from the MISL be in the game on first release?

A: Licensing has been difficult to secure. Additionally, we're not sure even if we did get licensing that we would be able to promote this game the way we are, i.e. "minor league." It lets us include several elements that may not be desired by either of the above mentioned leagues. As such, we cannot use logos. Players are a gray area, however, there are no plans for individuals to be included on the first releae.


Q: What do I need to do to become a tester? What are you looking for?

A: We're looking for gamers with enough background to install a typical Windows program. Experience with the game of indoor soccer would be nice, but is not required. You must have a machine that is at least Windows 98 or higher with at leaast Pentium speed processor and 64 MB of RAM.


Q: Do I need to pay money to test?

A: No! There is no licensing restriction beyond what is in the EULA that comes with the game. Basically, you agree to test and not reverse engineer what we are creating.


Q: When do you plan to release?

A: We intend to release by September of 2003. This project has had a life of its own, so I'm noncommittal at this point.


Q: Will the game be available via download and/or CD?

A: We're investigating this right now. Download is a definite. We are looking for a way to distribute the game via CD. We are also investigating taking orders via the web and also through the phone. More on this later as we get closer to release.


Last Updated: 5/6/2003

 
Free Tech Preview
Interested in joining our development effort? Want to help preview and beta test ISM? Download our alpha software and sign up for our newsletter and learn how!

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Top 10 Features
1. Quick, accurate game engine.
2. Customizable play by play.
3. Stats, stats, and more stats.
4. In-depth financial model.
5. Player development and scouting.
6. Customizable league sizes.
7. Remote league play.
8. Easy output into XML/HTML/CSV
9. Intuitive interface.
10. Flexible league rules, including single or multipoint scoring.
Click here to see screenshots!

Beta Testing

We need your help!

We're looking for observant, detail oriented people to help bug proof this game and to generate assistance. Minimum specs for the game are required.

Those interested or have more questions, please look at the FAQ we have provided and join our email list below, sponsored by Yahoo Groups.

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